松山 光 - MATSUYAMA HIKARU
Detailed playstyle

Kids Dream, Shonen jump 40th anniversary

Position
He's a midfielder, maybe a central or attacking midfielder (3109 days full record Data Book).

Abilities
According to Hyuga, he's quite good (Captain Tsubasa arc, chapter 28, pages 13-14).
He made it among the best 20 players of the 6th juveniles national tournament (Captain Tsubasa arc, chapter 48, pages 49-50).

Offensive abilities
He achieved 11 goals just before the quarterfinals of the 6th juveniles national tournament (Captain Tsubasa arc, chapter 26, page 99).
He can get past defenders before receiving a pass during the half circle formation to be in front of the opponent's goal with no one marking him (Captain Tsubasa arc, chapter 28, pages 32-33).
He can go towards a loose ball (Captain Tsubasa arc, chapter 28, page 73).

Shooting
He can score against Kawazoe (Captain Tsubasa arc, chapter 26, page 28).
He can shoot before Sawada can block the ball (Captain Tsubasa arc, chapter 28, pages 74 to 76).
He can score against Kawaguchi (Captain Tsubasa arc, chapter 28, pages 75-76), despite an injury (Captain Tsubasa arc, chapter 28, page 65).
His middle shot can be barely repelled by Wakashimazu (Shonen jump 40th anniversary, page 32).

Jumping header
He can score against Nagano FC's keeper with a jumping header (Captain Tsubasa arc, chapter 22, page 35).

Penalty kick
He can score against Kawaguchi and leave him motionless with a penalty kick even with an injured leg (Captain Tsubasa arc, chapter 28, page 28).
His penalty kick can be stopped by Wakashimazu although Matsuyama's leg was injured (Captain Tsubasa arc, chapter 28, pages 91 to 94).

Free kick
He can be the kicker during free kicks and pass to a teamamte (Captain Tsubasa arc, chapter 28, pages 70-71).

Ball keeping
He has a great keep ability (Captain Tsubasa arc, chapter 15, pages 22-23).
He can keep the ball even when surrounded by many players from Sapporo with very little space (Captain Tsubasa arc, chapter 15, pages 22 to 25).
He can keep the ball against players from Kawazoe, Kishida is even saying that his keep ability is quite impressive (Captain Tsubasa arc, chapter 26, page 27).
He can put his leg between the ball and Hyuga's sliding tackle, inducing a foul from the latter, and a penalty kick if it's in the penalty area (Captain Tsubasa arc, chapter 28, pages 34 to 36).
Sawada can steal the ball from him after he just took it from Hyuga (Captain Tsubasa arc, chapter 28, pages 53-54), although Matsuyama was injured (Captain Tsubasa arc, chapter 28, page 50).
Ishii can foul him with a sliding tackle, hitting his leg instead of the ball and further injuring him (Captain Tsubasa arc, chapter 28, pages 64-65).
He has an outstanding ball keep (Shonen jump 40th anniversary, pages 35-36).
He may lose the ball to a sliding force, from Hyuga, Sawada and Wakashimazu (Shonen jump 40th anniversary, pages 37-38).

Passing
He can pass the ball to a teammate (Captain Tsubasa arc, chapter 26, pages 27-28).
He achieved 8 assists just before the quarterfinals of the 6th juveniles national tournament (Captain Tsubasa arc, chapter 26, page 99).
He can lure Sawaki before passing the ball to a teammate (Captain Tsubasa arc, chapter 28, page 82).

One-two
He can pass the ball to a teammate to perform a one two with a teammate after luring Takagi and Hori (Captain Tsubasa arc, chapter 28, page 63).

Throw-in
He can perform a throw-in (Captain Tsubasa arc, chapter 22, page 34).

Birdcage
His outstanding ball keep can contribute into making the birdcage a time buying iron wall (Shonen jump 40th anniversary, pages 35-36).

Ball stealing
He can take the ball from Hyuga (Captain Tsubasa arc, chapter 28, page 53), although Hyuga may not have been on his best condition (Captain Tsubasa arc, chapter 28, pages 43-44), Matsuyama was also injured (Captain Tsubasa arc, chapter 28, page 50).

Interception
He can intercept a pass from Kawazoe (Captain Tsubasa arc, chapter 26, page 27).
He can intercept a pass from Hyuga that he warned a partner about (Captain Tsubasa arc, chapter 28, pages 14-15).
He may not be able to intercept a high pass from Sawada by jumping, although he was injured and may not have been able to jump as high (Captain Tsubasa arc, chapter 28, pages 55-56).

Marking
He can mark a player like Hyuga (Captain Tsubasa arc, chapter 28, page 8).
He can completely hold down Hyuga (Captain Tsubasa arc, chapter 28, page 42), although Hyuga may not have been on his best condition (Captain Tsubasa arc, chapter 28, pages 43-44), Matsuyama was also injured (Captain Tsubasa arc, chapter 28, page 50).

Physical power
He may be blown away and injured by Hyuga's sliding tackle, although Matsuyama put his leg on purpose to induce a foul (Captain Tsubasa arc, chapter 28, pages 34 to 36).

Speed
His dash may be kind of slow if he's injured (Captain Tsubasa arc, chapter 28, page 74).

Stamina
It is said that the whole Furano eleven has great stamina (Captain Tsubasa arc, chapter 28, page 81).

Fighting spirit
Players from Sapporo find him persistent (Captain Tsubasa arc, chapter 15, page 24).
Hyuga finds him persistent (Captain Tsubasa arc, chapter 28, page 52).
He can keep on playing despite the pain of an injury (Captain Tsubasa arc, chapter 28, page 62).
He can keep on playing even if he's hurting badly (Captain Tsubasa arc, chapter 28, pages 65 to 68).

Captainship and leadership
He is Furano's captain (Captain Tsubasa arc, chapter 15, page 24).
He can give directives to his teammates (Captain Tsubasa arc, chapter 28, pages 5-6), (Captain Tsubasa arc, chapter 28, page 30).
He can give a pep talk to his teammates (Captain Tsubasa arc, chapter 28, pages 21-22).
He can give a pep talk to his teammates even if he's hurting badly (Captain Tsubasa arc, chapter 28, pages 65 to 68).

Injury resistance
Although he was clearly hit and hurt by Hyuga's sliding tackle, he will keep on playing (Captain Tsubasa arc, chapter 28, pages 34 to 37).
He can keep on playing despite the pain of an injury (Captain Tsubasa arc, chapter 28, page 62).
He can keep on playing even if he's hurting badly (Captain Tsubasa arc, chapter 28, pages 65 to 68).
He can eventually fall because of an injury (Captain Tsubasa arc, chapter 28, page 100).

Boy's fight, J Boys' challenge

World youth

Final countdown, 25th anniversary, Golden-23, Japan dream 2006

Position
He's a midfielder, more accurately a volante, a defensive midfielder (Golden-23 arc, chapter 16, pages 7). He can also play as a left midfielder (Golden-23 arc, chapter 26, pages 2-3).

Offensive positioning
He can perform a switch with Misugi, a play that they can repeat times and times again that can trick a player like Salatis (Golden-23 arc, chapter 98, pages 6-7).

Eagle shot
He can score with his eagle shot on post play from Wakashimazu against denmark's keeper (Golden-23 arc, chapter 31, pages 8 to 11).
He can also score at middle range against Vietnam gathered in front of their goal (Golden-23 arc, chapter 83, page 11).
He may not be able to score against Nigeria dedicating themselves to defense (Golden-23 arc, chapter 49, pages 10 to 12).
He can try score at middle range with his eagle shot against Australia if he's free after a switch with Misugi, but his shot might go into the side net (Golden-23 arc, chapter 98, pages 7 to 11).
A keeper like Gino can defend against it (25th anniversary, part 4, pages 19 to 21), Kawaguchi can also react and make a save against it (Japan dream 2006, page 34).

Dribbling
He can dribble up (Golden-23 arc, chapter 19, pages 16-17).
After picking up a cleared ball, he can dribble up (Golden-23 arc, chapter 101, pages 12 to 15).

Playmaking skills
With Misugi, he can organize the game instead of Misaki if the latter is marked (Golden-23 arc, chapter 98, pages 7).

Passing
He can lure opponents like Denmark's n°6 and 7 who are fearing his eagle shot and are trying to block his shooting courses, before passing the ball (Golden-23 arc, chapter 19, pages 16-17).
He can pass the ball to Sano (Golden-23 arc, chapter 107, page 5), even if the latter lost the ball just before (Golden-23 arc, chapter 107, pages 16-17).

Eagle shot pass
He send an eagle shot pass towards the forwards, but it can be intercepted by Malic (Golden-23 arc, chapter 101, pages 12 to 15).

Circulating passes
If he's playing as an offensive midfielder along with Misaki and Misugi (usually in an horizontal line), they are so excelling at keeping and circulating the ball that they're making the Denmark team look bad (Golden-23 arc, chapter 29, pages 13-15).
Even as a defensive midfielder along with Misugi and Misaki as an offensive midfielder (like in a triangle), they can steadily circulate the ball (Golden-23 arc, chapter 37, page 5).

Balance between offense and defense
Along with Misugi and Misaki, he can assume the balance of a team (Golden-23 arc, chapter 79, page 15).

Defensive positioning
Along with Misugi and Misaki, he can counter Furukawa and Kazami's play after observing it for a bit (Golden-23 arc, chapter 10, pages 10-11).

Reaction to loose balls
Along with Misugi, he can go pick up loose balls, but Cruyfford may reach it before them (Final countdown, pages 23-24).
He can pick up cleared balls (Golden-23 arc, chapter 101, page 12, chapter 107, pages 16-17).

Reaction
He may not react to Ochado's dribble breakthrough (Golden-23 arc, chapter 38, pages 8 to 11).

Ball stealing and physical contact
He can eventually use a pincer attack on Ochado using a dribble breakthrough when he's being marked by someone else to stop him, although it can be judged as a foul (Golden-23 arc, chapter 42, pages 11 to 14).

Interception
He can intercept a pass from Australia to Zevic with a bold movement forward (Golden-23 arc, chapter 98, page 6).
He can clear the ball with a sharp move forward, nipping Australia's attack in the bud (Golden-23 arc, chapter 112, page 2).
When showing signs of fatigue, he may not be able to stop Santana, Natureza and Rivaul's brazilian golden trio (25th anniversary, part 4, pages 2-3).

Captainship and leadership
He is Japan's captain during friendly matches (Golden-23 arc, chapter 16, pages 7) and the olympic asian qualifiers (Golden-23 arc, chapter 79, page 19).
He is contributing with an overflowing leadership spirit (Golden-23 arc, chapter 79, page 19).

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